Updated Multiplayer code for GUI's Anybody getting NPE's please download the Client and Server and give them a try.If you are having issues with texture pack changes in game please be sure to change textures, exit minecraft completely, then restart this usually corrects pink pipes after texture pack change.Tested with Optifine/Non Optifine, Server side, etc. The fonts in the gui's should now display correctly for everybody. (Clients will NOT have to update, Just the servers.) Thanks to Eloraam for pointing me in the right direction to fix this. This should fix the issues players where having with Crashes in the Nether and It should allow the Pipes to function correctly in the Nether and the End. This is a "experimental" version since forge 1.3.0 is know to have a few issues.This should stop a majority of the Block Conflicts. Changed the Default Block ID of the chunkloader to 179.You will get 4 Chunkloaders for this recipe. Changed the Chunkloader recipe to 8 Iron ingots surrounding 1 Lapis.Updated Client and Server to be compatiable with Minecraft 1.1.0 and Buildcraft 2.2.12.If you have downloaded the server version please re-download the new server version, this should allow clients to connect now. Let me know if you run into any issues with it. This has quite a few changed inside the "engine" of additional Pipes so as usual, Your mileage may very with this one. Uploaded a ALPHA build of AdditionalPipes for Buildcraft 3.1.2.Removed some debug information from displaying on the console for the Client/Server.The config setting can be adjusted for client or server versions. The default is 0.995 percent per block distance. Configuration variable added to config file for Conductive Teleport Pipe Loss.Anyone having issues using Additional Pipes on SMP should use this for the client and Server. recompiled and fixed issues with Forge 1.3.1.DO NOT place a water pipe next to a Conductive Teleport Pipe, you world will Corrupt. SSP and SMP has been tested and I would like to toss a thanks out to Kyprus for assisting in debugging and testing.Conductive Teleport Pipes are now Lossless (They don't "loose" power anymore).Ported to Minecraft 1.2.3 and Buildcraft 2.2.13 for SSP and SMP.2.x.x will be for Buildcraft 2 and 3.x.x will be for the Builcraft 3 Config not saving Correctly should be fixedįor Minecraft 1.2.5 / Server 1.2.5 / Buildcraft 2.2.14Ĭlient 3.1.0: link Forge 3.1.3.103 Compatĭrawingkid1313 for the 1.2.5 / BC3 versionįor Minecraft 1.2.3 / Server 1.2.3 / Buildcraft 2.2.13.The Nasty Cast error in the BC3 version where placing pipes near conductive, etc pipes would corrupt your world has been fixed.Teleport Pipes should work in all Dimensions now, Note: Not cross Dimensions, just inside each one.Conductive Teleport Pipes are now Lossless (They don't "loose" power anymore) for all current versions.The Chunkloaders have been renamed to Teleport Tethers and should work in any Dimension, recipe did not change. Re-factored the code base for easier Maintenance and additions.Fixed Issue with Distro Pipe not keeping save state between reloads.Should work correctly with Logistic Pipes now. New version of the Buildcraft 3 build.Numerous small Bugfixes with the way the pipes connect to each other and such. Updated BuildCraft 3 version to 3.0.10.Teleport Tethers now show up in Creative Inventory.Teleport Tethers will now load chunks on startup and keep the chunks loaded.Frequency can now be named and saved inside the GUI. (Some prior download links are in the old version info section)Ī Wiki has been added for a overview, recipes, etc. We have forked Additional Pipes from Zeldo (with his permission), so this Fork will fall under new Copyrights, Disto ability, etc.Īdditional Pipes also now has a Co-Developer and he goes by the screen name of Kyprus, show him some love if you see him, he has put a lot of time into this release. There is a lot of things going on currently.